This past Thursday I had a chance to trek up to Hollywood and visit Gnomon for their “The Making of Guardians of the Galaxy” presentation. Some really awesome artists were on hand to talk about their work and process. I was fortunate to get a great seat and really take in all of the information that Josh Herman, Andy Park, Jackson Sze, Anthony Francisco, Rodney Fuentebella and Charlie Wen shared with the group. Wish I could have taken some pictures. There’s a great recap with some pictures on Gnomon’s site.
After getting home I added a drawing of Groot to my “One Sketch a Day” sketchbook.
So the other weekend I had the chance to go to the Massive Black Workshop held at Manhattan Beach Studios. It has taken me over a week to decompress and I’m sure that I will continue to pull knowledge and … Continue reading →
Just signed up to go to the MB Workshop coming up, December 5-8. Looking forward to multiple days of awesome demonstrations, mind exploding inspiration and more learning and skill development in a couple of days than I might get in a year. I’ve wanted to go to one of these workshops for the last few years, but they have never been close enough to home to allow me to go.
Yesterday was day 4 and it started off with a great behind the scenes talk covering shots from Iron Man 3. So much absolutely incredible work done by the folks who made that movie. Like a lot if the talks, no recording of the session was allowed. However, they did have 4 awesome maquette models of the suits up at the front which we were allowed to get pictures of.
Afterwards, on my way to the exhibit hall I ran into a good friend of mine, Chris DeSt Jeor. Who, I found out was presenting at the “Dailies” for some of his work on the Croods. Spent the afternoon checking out the exhibit hall and catching up, until it was time for his presentation. The dailies was a really fun session. A bunch of people went up and gave a 2 minute pitch about some of the work they did, the problems they encountered and how they solved them.
Day 5 is today… And unfortunately I won’t be attending the last day. However the past 4 days have been awesome. I have learned a lot, realized how much more I need to learn and have been inspired to continue to learn and develop my skills as a creative professional. Looking forward to see how my experience influences my work as I process and decompress everything that I have absorbed over the past few days. To those of you that I have met over the past few days, thank you, it was a pleasure getting to know you and I hope to see you around.
Another great day. So much to see, so much to do. Started my day with a zBrush workshop. Awesome program, that I need to learn. Saw a few cool things at the exhibit hall, but barely scratched the surface of the products being showcased there. Went to a Birds of a Feather talk on managing creative projects. Interesting stuff, but skipped out early to go watch some behind the scenes work on the last Star Trek. Awesome!!! Ended the day at Autodesk’s User Group Meeting. Once again… Awesome!!! Here is to continuing to develop my creative skill set.
What a great day. Further reinforcement of the need for me to develop more skills within the mobile development arena. Met some great people at a birds of a feather event. Saw some awesome work at the computer animation festival. Enjoyed some networking at the after hours social event.
Looking forward to another day of inspiration and learning.
I have the pleasure of attending SIGGRAPH with a full conference pass this year, thanks to a colleague of mine at work. We’ll see how many days I actually get to go based upon workload at work. But I’m not going to think about that right now… Looking forward to a lot of learning and checking out what people all over the world have been doing within the field of computer graphics, visual effects and interactive content.
Day 1 will be spent taking a Unity class. I’ve been learning Unity on my own for a little while now. Between online tutorials and trial and error, I’d say I’ve figured out a lot on my own. Having an instructor lead class will hopefully bring a lot of that knowledge together.
I’m up, bright and early so I can make my way up to Hollywood to attend a 2 day workshop hosted by Gnomon School of VFX (Gnomon Live!). It’s going to have 10 instructors and be full of all sorts of awesome learning and inspiration. Looking forward to hearing so many talented folks talk about their work and process while being surrounded by like minded artist and maybe a few new friends.
I’m sure there will be more updates and pictures to follow over the next few days.
It’s crazy to see that the film that won the Oscar for best VFX was completed by a VFX company (Rhythm & Hues) that recently declared bankruptcy. It is a sad day when the best of the best can no longer financially compete in an industry that relies on their talents to make all of these incredible movies.
Came across a great quote in Computer Graphics World magazine. This month’s issue is a VES Awards Prelude and was covering the work that has been nominated for awards. My current work isn’t in the entertainment industry, but the tools, techniques and workflow my colleagues and I use fall under the VFX umbrella. It is pretty incredible what we are capable of creating.
“Of all the craft areas in moviemaking, the VFX branch can boast the smartest and most highly educated practitioners, the most advanced technologies being applied, and the largest impart on the economics of storytelling in the digital age…”
– Bob Coleman, Owner, Digital Artists Agency